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Blueprint Section - Feature Nodes

The plugin provides additional convenient blueprint nodes.

"Verify if Cllama Is Valid": Check whether Cllama llama.cpp is initialized correctly.

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Determine if llama.cpp supports GPU backend in the current environment.

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Retrieve all backends currently supported by llama.cpp.

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Automatically copy model files from Pak to the file system.

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Convert the image of UTexture2D to png base64 format.

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Save UTexture2D as a .png file.

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Load the .png file into UTexture2D.

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Duplicate UTexture2D

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Load the .wav file into USoundWave.

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"Convert .wav data to USoundWave": Convert binary .wav data to USoundWave

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Save USoundWave as a .wav file.

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Convert USoundWave to raw PCM data.

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Convert USoundWave to Base64: Convert USoundWave to Base64 data

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Duplicate USoundWave

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"Convert Audio Capture Data to USoundWave" : Convert the audio recording data from Audio Capture to USoundWave.

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Original: https://wiki.disenone.site/en

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