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Blueprint Chapter - Functional Nodes

The plug-in also offers some convenient blueprint function nodes.

Check if "Cllama Is Valid": Determine if Cllama llama.cpp is properly initialized.

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Determine if llama.cpp supports GPU backend in the current environment.

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Retrieve all backends that are supported by the current llama.cpp.

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Automatic copying of model files in PAK to the file system has been prepared by Cllama.

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Convert UTexture2D image to png base64 format.

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Save the UTexture2D as a .png file

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Load a .png file into UTexture2D

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Duplicate UTexture2D: Copy UTexture2D

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Load the .wav file into USoundWave.

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Convert the .wav binary data to USoundWave.

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Save USoundWave as a .wav file.

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Convert USoundWave to binary audio data

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Convert USoundWave to Base64: Convert USoundWave to Base64 data

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Duplicate USoundWave

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Translate the text into English language:

"Convert Audio Capture Data to USoundWave": Convert audio capture recording data to USoundWave

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Original: https://wiki.disenone.site/en

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