Blueprint Chapter - Functional Nodes
The plug-in also offers some convenient blueprint function nodes.
Cllama related
Check if "Cllama Is Valid": Determine if Cllama llama.cpp is properly initialized.
Determine if llama.cpp supports GPU backend in the current environment.
Retrieve all backends that are supported by the current llama.cpp.
Automatic copying of model files in PAK to the file system has been prepared by Cllama.
Image-related
Convert UTexture2D image to png base64 format.
Save the UTexture2D as a .png file
Load a .png file into UTexture2D
Duplicate UTexture2D: Copy UTexture2D
Audio-related
Load the .wav file into USoundWave.
Convert the .wav binary data to USoundWave.
Save USoundWave as a .wav file.
Convert USoundWave to binary audio data
Convert USoundWave to Base64: Convert USoundWave to Base64 data
Duplicate USoundWave
Translate the text into English language:
"Convert Audio Capture Data to USoundWave": Convert audio capture recording data to USoundWave
Original: https://wiki.disenone.site/en
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